Goldeneye Rule (Prototype)
Unfinished prototype for the Full Time Game Dev Jam #1.
Theme = The Golden Rule
Dev notes:
Even though I didn't finish the full game, I learned a LOT during this game jam, and that was my main goal here, so I'll call that a win.
The thing that took the longest by far was 3D modeling in Blender, rigging up characters using Rigify, exporting from Blender to Unity, texture painting, UV unwrapping, baking textures, etc (I probably spent like 80% of my time in Blender!).
I don't think I would have learned all those Blender tricks in such a short time if not for the urgency of the game jam, so I'm glad to have done it. Just makes me want to get faster for next time so I can get my full vision into the game. :)
Comments
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nice game. but pls lower the sensetivity