Conway's Game of Life 

Conway's Game of Life is a zero player game invented in 1970 by Mathematician John Conway to show how complex and emergent behavior can arise out of a set of seemingly simple rules.  It is one theory for how life originated on Earth.

I recreated the game in Unity as a learning experience, and for fun.


Traditional Rules for Conways' Game of Life:

  1. Any live cell with fewer than two live neighbors dies, as if by underpopulation.
  2. Any live cell with two or three live neighbors lives on to the next generation.
  3. Any live cell with more than three live neighbors dies, as if by overpopulation.
  4. Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.


Instructions:

  • Set the size of the grid in width and height (max 150x100)
  • Either randomize the starting position or create a custom one
  • To create alive cells, click and hold the left mouse button down selecting cells to change their state to alive. (only works while simulation is paused)
  • To remove alive cells, click and hold the right mouse button and select the cells you want to change.  (only works while simulation is paused)
  • Run the simulation and watch in wonder
    • Either hit spacebar or click the play button to run sim


Controls:

  • Esc = show/hide UI menu
  • Spacebar = start/pause simulation
  • Left mouse button = paint alive cells with mouse
  • Right mouse button = remove alive cells with mouse

Download

Download
GOL-Mac-v0.8.3.zip 20 MB
Download
GOL-Win-v0.8.3.zip 20 MB

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